Ximi Elga


This is the first part of our tutorial series. In this tutorial we’re going to make our first program. So open up DarkBASIC Professional and we’ll get. The best way for beginners to learn a programming language is through simple tutorials that get them to use and understand basic commands by making simple . DarkBASIC Tutorials We built DarkBASIC so you could easily write your own games and programs.

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Remember the sync rate 60 command we used earlier? By using this site, you agree to the Terms of Use and Privacy Policy.

Dark Basic Professional Beginner’s Tutorials

By continuing to use this website, you agree to their use. What kind of games programming course would we be if that was all you did with your first program? Now to the meat of the game, the game loop.

In other languages Add links. Remember in the file manager program we had some confusing formats darkbxsic files in there. Sync rate 60 tells the computer at what frame rate we should be refreshing the screen. Contribute your work to my Website. I hope you learn something, I’ll try and get this book done very soon but I’ve been very busy with learning new things and my schoolwork.

You already know how to setup a sprite. The structure of the image in the memblock is for bit images so make sure your DB environment runs in bit tutofial not bit because the structure of bit image data is slightly different. But you do not know how to delete sprites, how to detect collision with sprites, and have not used them very much yet. This tutorial won’t show you how to make a minesweeper game that looks like the fancy Windows version, but will cover the logic and rules of the game.


The game loop is where our game starts to happen. Views Read Latest draft Edit View history. More or less, it simply covers how to implement the equations of projectile physics. I’m a Canadian but I still spell color as color instead of colour. It constantly repeats everything inside the loop over and over again starting from top to bottom. Okay, now we’ve learned lots about changing text values it’s time to write your own text darkbxsic.

The same works for collisions with sprites: Now we need to load in the player image. Click here for a list of tutorials featured in the TGC Newsletters. This is very important when programming games. They are for both X axis and Y axis and you should know what those are already. Darkbasuc is the answer for you! The next command, hide tutorualtells the computer not to show the mouse. This chapter we’ll be making a text adventure using more text commands you’ll now learn.

Go directly to the list of top sellers. Using the arrow keys you can move our tuutorial around the screen! The sprite obviously must exist if not you’ll get a runtime error stating that the “bob” or sprite does not exist.


DarkBasic Code Corner

These are going to tell the computer the coordinates on the screen to draw our player sprite. To find out more, including how to control cookies, see here: Try running the program now and see what it does. Books on Programming Amazon.

Before we start, if we leave the computer to take care of our game’s framerate then our game will run slow and differently on different paced computers.

DarkBASIC Pro Tutorials

Read the introduction to the website. What is this doing? RGB values darkhasic from 0 to also. You cannot use load bitmap and use that as an image for your sprite, you can only use images loaded by the load image command. This line of code is telling the computer to load an image from the computer. You should see our player image drawn onto the top left corner of the screen.

Each chapter comes with a working example ready to compile.

The first line is a comment. Making great video games while you learn how to program If you want to learn how to make video games and you think that you want to learn how to program then there is an excellent opportunity for you to do both. Making great video games while you learn how to program. An example is also given which demonstrates editing image data.